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Thank you for your interest in Echoes of Destiny: Destiny’s Bond, the first in a planned series of 4-5 games under the title Echoes of Destiny. This is a groundbreaking event, not only as our first LARP but also as the first LARP set on the Maltese Islands!
Our goal is to craft an immersive, story-driven experience where characters and narrative take center stage.
Guide Version: 1.1 (Updated: 2/12/2024)
This guide will be updated periodically. If you feel we’ve missed anything or something is unclear, please reach out—we value your feedback.
This guide is designed to help you make an informed decision before purchasing your ticket for Echoes of Destiny: Destiny’s Bond. It provides an overview of the game, setting, mechanics, and expectations, ensuring you are well-prepared for this adventure.
Echoes of Destiny: Destiny’s Bond is set in the world of The Witcher, with CD PROJEKT RED as the IP holders. We have obtained permission to use this IP in an unofficial, non-profit capacity. Ticket prices are solely to cover event costs and not for personal profit.
Duration:
Location:
Transport:
Sleeping Arrangements:
Pre-Party:
Hotel Package:
Age Restriction
Smoking
Set in the Witcher universe, the game takes place 10 years after the disbanding of the Order of Witcher's, around 1000 AR. While the timeline is non-canonical, the brutal, morally complex tone of the world remains intact.
Magic, monsters, and spirits are central to the story, with fantastical elements shaping the world. The game’s narrative unfolds in the fictional hamlet of Veilmoor, where destiny calls its chosen few to face an uncertain fate.
Bullying and Inclusivity
NPC Behavior and Story Narrative
The world of The Witcher is dark and morally complex, and as such, the LARP may explore themes that include mature topics. While these elements are incorporated to enhance the immersive storytelling, we understand that they can be sensitive or triggering for some participants.
Our goal is to handle these themes with care and respect. If at any point you feel uncomfortable or triggered, we encourage you to use the safety tools provided (e.g., the traffic light system or stepping out of the scene) to ensure your well-being. Organizers and NPCs are available to support you and address any concerns you may have.
Your participation should be a safe and enjoyable experience, and we are committed to creating a respectful, inclusive environment for all players. Please don’t hesitate to approach us if you have specific concerns or need additional accommodations.
Trigger warnings may include, but are not limited to
Dark Themes
Psychological and Emotional Themes
Fantasy-Specific Elements
Social and Cultural Themes
Other Potential Triggers
Facilities include bathrooms, showers, and an industrial kitchen. Meals will be served in the in-game tavern.
You may request a ticket transfer to another player up to 72 hours before the start of the event. This is subject to having another person able to purchase your ticket and the organisers are informed of this change.
You may cancel your order and request a refund up to 21 days prior to the event. You will be refunded the cost of the ticket minus credit card fees and a EUR 40 processing fee.
You have the option of resigning from the event during play, however, you will not receive a refund.
The Organiser reserves the right to revoke participation status and to remove any players or participants who violate LARP policies or laws and regulations governing Malta, as well as for not following instructions provided by the designated team. In such events, a refund will not be granted.
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